The project uses some C# 7 syntax, need Visual Studio 2017.Other interface elements have tooltips or are self-explanatory. Press Ctrl+Alt+D to bring up a hidden menu and a new listĬreate human-readable structures for each type of asset Press Enter to loop through results or Ctrl+Enter to select all matching nodesĮnter a keyword to filter the list of available assets wildcards are added automatically Load file can also decompress and load bundle files straight into memoryĮxtract Assetfiles from bundle files compressed with lzma or lz4
Microsoft Visual C++ 2015 Redistributable.Microsoft Visual C++ 2013 Redistributable.Diagnostics mode with useful tools for research.Real-time preview window for the above-mentioned assets.Skeleton nodes can be exported either as bones or dummy deformers. Geometry is exported with normals, tangents, UV coordinates, vertex colors and deformers.
Export model to FBX format, with complete hierarchy, transformations, materials and textures.Texture2D : support convert to bmp, png or jpeg.
#Unity assets bundle extractor mac android#
It has been tested with builds from most platforms, ranging from Web, PC, Linux, MacOS to Xbox360, PS3, Android and iOS, and it is currently maintained to be compatible with assets from 2.5 up to the 2017.4 version. None of the repo, the tool, nor the repo owner is affiliated with, or sponsored or authorized by, Unity Technologies or its affiliates.ĪssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.